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Aztexias 1000ad Helpsite » Basics » 1000ad Units

1000ad Units

by: Aztexia

1000ad Units:
Each civilization has their own unique units, although in most cases, the same general units will be available to all players. The strategy employed will ultimately determine which units are best to invest in - while some units do give advantages to certain civilzations, all units have their unique place within 1000ad.













swordsman Swordsman - Good offensive unit.
Att points: 8
Defense points: 5
Months to train: 4
Required to train: 1 sword
Land taken: 6 points
Upkeep cost (per month): 0.4 food and 3 gold
2 Bonus points against pikeman

archer Archer - Good defense units.
Att points: 4
Defense points: 12
Months to train: 6
Required to train: 1 bow
Land taken: 2 points
Upkeep cost (per month): 0.5 food and 3 gold
2 bonus points against maceman

horseman Horseman - Good offense and defense unit
Att points: 10
Defense points: 10
Months to train: 8
Required to train: 1 horse and 1 sword
Land taken: 10 points
Upkeep cost (per month): 0.8 food and 5 gold
3 bonus points againts archer

maceman Maceman - Easy and cheap to train offensive unit.
Att points: 6
Defense points: 3
Months to train: 4
Required to train: 1 mace
Land taken: 3 points
Upkeep cost (per month): 0.3 food and 2 gold
2 bonus points against crossbowman

pikeman Pikeman - offensive and defending unit good against horseman
Att points: 7
Defense points: 7
Months to train: 6
Required to train: 1 pike
Land taken: 5 points
Upkeep cost (per month): 0.4 food and 3 gold
4 bonus points against horseman

crossbowman Crossbowman - Heavy duty defense unit (good against swordsman)
Att points: 5
Defense points: 10
Months to train: 5
Required to train: 1 crossbow
Land taken: 4 points
Upkeep cost (per month): 0.4 food and 3 gold
3 bonus points against swordsman

trained peasant Trained Peasant - Very weak unit that does not need weapons and can be trained very fast
Att points: 1
Defense points: 2
Months to train: 1
Required to train: nothing
Land taken: 1 point
Upkeep cost: 0.1 food and 0.1 gold

catapult Catapult - destructive unit that can demolish buildings, kill army or population. Only catapults can defend against other attacking catapults. You can only have 1 catapult per town center.
Att points: 25
Defense points: 25
Months to train: 8
Required to train: 200 wood and 100 iron
Upkeep cost (per month): 0.5 wood and 0.15 iron

thief Thief - thieves can steal information about other empire. They can poison water, thus wiping out army and population. They can also set fire to burn buildings and steal goods from attacked empire. Only thieves defend against thief attacks. You can only have 1 thief per town center.
Att points: 50
Defense points: 60
Months to train: 10
Required to train: 1000 gold
Upkeep cost (per month): 5 food and 25 gold

tower Tower - tower is not a unit but a building that serves defensive purpose. It cannot attack and is used only for defense. There is no upkeep cost for tower.
Defense points: 50
Required to build: 20 wood, 20 iron and 400 gold
Upkeep cost (per month): none

berserker Berserker (Viking) - excellent offensive units. You can only have 1 berserker per town center.
Att points: 25
Defense points: 5
Months to train: 12
Required to train: 1000 gold, 1 sword, 1 horse and 1 bow
Land taken: 50 points
Upkeep cost: 2 food and 25 gold

samurai Samurai (Japanese) - good offensive unit. You can only have 1 samurai per town center.
Att  points: 25
Defense points: 15
Months to train: 12
Required to train: 1000 gold and 2 swords
Land taken: 75 points
Upkeep cost: 2 food and 25 gold

paladin Paladin (Franks) - excellent defense unit. You can only have 1 paladin per town center
Att  points: 5
Defense points: 30
Months to train: 12
Required to train: 1000 gold, 3 swords and 1 horse
Land taken: 50 points
Upkeep cost: 2 food and 25 gold

cataphract Cataphract (Byzantines) - good defensive and offensive unit. You can only have 1 cataphract per town center
Att  points: 12
Defense points: 12
Months to train: 12
Required to train: 1000 gold, 1 sword, 1 bow and 1 horse
Land taken: 50 points
Upkeep cost: 2 food and 25 gold

horsearcher Horse Archers (Mongols) - Good offensive unit. You can only have 1 horse archer per town center.
Att  points: 20
Defense points: 5
Months to train: 10
Required to train: 100 gold, 1 bow and 1 horse
Land taken: 15 points
Upkeep cost: 2 food and 5 gold

shaman Shaman (Incas) - Shamans are not good military units, but after the battle they take huge amounts of land. You can only have 1 shaman per town center.
Att  points: 1
Defense points: 1
Months to train: 10
Required to train: 1000 gold
Land taken: 500 points
Upkeep cost: 2 food and 50 gold

kung fu warrior Kung Fu Warrior (Chinese) - Strong defense and offensive warrior. Doesn't need any weapons. You can only have 1 kun fu warrior per town center.
Att  points: 15
Defense points: 15
Months to train: 10
Required to train: 1000 gold
Land taken: 100 points
Upkeep cost: 2 food and 25 gold

barbarian giant warrior Giant Warrior (Barbarians) - Giant Warriors are very good offensive units, they are also easy to train.
You can only have 1 Giant Warrior per town center.
Att  points: 50
Defense points: 1
Months to train: 4
Required to train: 1000 gold, 3 swords, 1 horse
Land taken: 50 points
Upkeep cost: 4 food and 25 gold

camel cavalry Camel Cavalry (Turks) - Camel Cavalry are very good offensive units.
You can only have 1 Camel Cavalry per town center.
Att  points: 50
Defense points: 10
Months to train: 10
Required to train: 1500 gold, 1 swords, 3 horse
Land taken: 125 points
Upkeep cost: 3 food and 50 gold

zulu warrior Zulu Warrior (Zulu) - zulu warriors are excellent offensive units.
You can only have 5 zulu warriors per town center.
Att  points: 40
Defense points: 5
Months to train: 8
Required to train: 1500 gold, 1 swords
Land taken: 50 points
Upkeep cost: 2 food and 25 gold

About the Author

Aztexia is a former 1000ad player and currently maintains this 1000ad Helpsite which includes a 1000ad Basics information section.

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