Turk Civilization Basic Information
by: Aztexia
Turks:
Unique Unit: Camel Cavalry
Pluses:
Horseman: +1 attack and +1 defense points, -1 gold per turn, -2 turns to train
Markets: +75 trades a turn
Mage Tower: +0.5 research produced
Stable: +1 horse produced for same cost
Weaponsmith: +1 crossbow produced for the same cost in iron and wood
Iron Mine: +1 iron produced
Hunters: +2 food produced
Crossbowman: +1 defense and attack
Minuses:
5% more food for exploring
10% slower population increase
Farms: -1 food produced
About the Author
Aztexia is a former 1000ad player and currently maintains this 1000ad Helpsite which includes a 1000ad Basics information section.
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