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Aztexias 1000ad Helpsite » Glossary » 1000ad Glossary M

1000ad Glossary M

by: Aztexia

Maceman
Easy and cheap to train attack unit.

Attack Points 6
Defense Points 3
Months to train 4
Required to train 1 mace
Land taken 3
Upkeep food 0.3
Upkeep gold 2

Maces
Maces are produced by weaponsmiths. The actual production is set via the management screen. 6 wood and 6 iron is needed to produce 1 mace. Maces are used by macemen.

Management Screen

Mage Research

Mage Tower
Land Used: 8 plains
Building Cost: 50 wood, 50 iron and 2000 gold
Workers Needed: 20
Production: 1 research point every month
Consumption: 100 gold to produce 1 research point
Notes: mage towers are expensive to build and time consuming. They also use a lot of gold so be carefull when you build them. To control what to research, go to research screen.

Maging

Market
Land Used: 4 plains
Building Cost: 20 wood, 2 iron and 250 gold
Workers Needed: 6
Notes: 1 market allows you to trade or aid 50 goods each month.

Markets Research
For each 1% markets research you will be able to aid/buy/trade/sell an additional 10% more goods.

Military Loss Research
For every 1% of military loss research your army losses during battles will be reduced by 1%. This is limited to 50% and does not affect towers, army or catapults.

Mine Production Research
For every 1% mine production research your iron and gold mines will produce an additional 1% resources.

Mongol
Unique Unit: Horse Archer
Pluses
Fort: -3 land used, +3 more army
Weaponsmith: +1 weapons produced for the same cost in iron and wood
Tool Maker: +1 tool produced for the same cost in iron and wood
Tool Maker: +2 more builders
Hunters: +1 food prodcution
20% faster population increase
Minuses
Town Center: -1 explorer
Mage Tower: +150 gold to produce 1 research point
Farms: -2 food production
5% more food used for exploring
Thiefs: -5 defense points
Cannot use maceman
Horseman, Swordsman and Archers have -1 attack point
Great wall: need 50 more builders.
Months

Mountain
This can be used to build gold mines or iron mines depending on your civilisation. If Byzantine, then all mountain land should be made as gold mines. However, most other civilisations will benefit more by solely building iron mines and selling off the extra produced to fund their economy until much later in the game

About the Author

Aztexia is a former 1000ad player and currently maintains this 1000ad Helpsite which includes a 1000ad Glossary of common words used in the game.

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